![]() So far I noticed: DK +15 Vigor but -2 Armor/Resist. Since the Last Patch seems to either have some broken parts in it for the balance changes or some other HUGE changes that completly shifted the usability of a few heroes. The blood curse that follows the fate talent is permanent and negative luck impacts your critical chance as well (the enemy having it, not you, is preferable), works well with the mummy too, just not with his ult on the golem, though, I believe stun is a debuff. Originally posted by DerDoodle: Yeah +1 here. Consider the fate talent to make sure it happens. Bride and her stun and movement ability should be useful for you though. You can look around the forums and see, if you really want. Figuring out a party you like and that works is half the fun. I'm yet to see a party composition that actually works.Īs I'm a loser, I'm playing on the More Pain diff. I'm using a party mostly composed by Bride - Mummy - Dhampir - DK, things get messy when I start fighting against those golems, omg. I can barely pass mid first dungeon holy ♥♥♥♥. ![]() I think I don't know how to play anymore. Because usually if one or two minions die, the party dies. I consider those failed team compositions. I don't lose a minion or two every battle. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |